Blog Index

Teri Thom - March 27th, 2010

BEHIND THE SCENES IN KRABBITWORLD

- Summary - History - Evolution - Transition -

We're coming out of....

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Dean Wadsworth - March 5 2010

iCauldron3D Week 3  

Lots of progress was made over the past few weeks. The first week went fast,....

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Dean Wadsworth - Feb. 17 2010

Why iCauldron3D?

This is a good question. Why create another iPhone / iPod touch game engine when there seems to be a number of good ones out there. Well I started by looking at
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Teri Thom - Dec. 31th 2009

The Challenges of Marketing on a Zero Budget


So you made this great game, invested your life, health, pennies, and future....

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Dean Wadsworth - Dec. 22 2009

Creativity can be very draining.

We all love to dream, day dream, think big. And most of us love being creative. One thing we've found doing a project of this size, is being creativ....

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Dean Wadsworth - Dec. 20th 2009

New Advanced Demo and Tutorial

Being an independent studio and team of 2 people, anything we create, we try to use it for multiple things. Art assets are an easy call, as they can all....

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Teri Thom - Dec. 20th 2009

KWO AD The new advanced demo and how we came to the decision. It started with our regular business meeting by walking around the block.

What went wrong?

- Teri Thom
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Dean Wadsworth - Dec 19, 2009

I'm Dean aka Varmint, gamer of 30 years, programmer, animator, sound engineer and mix master for KrabbitWorld.

Over the years I've played many games.. First time I ever created a Va....

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Teri Thom - Dec. 18, 2009

Who are these Krabbit bastages anyway?

Well.. there's just the two of us and we wear a lot of hats.


Google KrabbitWorld and see we've been around awhile, made a 2....

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